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Mobile App design

Case Study Overview

As a team of three student designers, our task was to brainstorm and develop a mobile app that addresses common everyday frustrations. We set out to create a platform that helps people seamlessly plan and cook healthy meals successfully from start to finish. This case study highlights our research and design process, which was informed by field research, one-on-one interviews, public surveys, and user testing—allowing us to shape a user-centered design system.

goals

Our goal was to design an app that serves as a one-stop solution for meal planning, allowing users to seamlessly take stock of the pantry/fridge, find personalized, step by step recipes, and order groceries. To create a truly user-centered experience, we conducted research to understand our users' needs and pain points, ensuring our design effectively addressed those challenges. Additionally, we prioritized an optimized user experience, making meal planning effortless and intuitive.

our process

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Define

Research

User Flow

IA/Prototyping

Test

Iterate

Define

After brainstorming common everyday challenges and analyzing existing meal-kit apps, we recognized a key issue—while many meal-kit services are useful, it can be difficult for seniors to navigate these apps. Also, finding the right portions and deciding on recipes can be a hassle.

 

To address this, we identified our target audience as adults aged 50-75, including those who live alone and families/ groups of all ages and sizes. From there, we defined our key features, such as a photographic scanner taking stock of all current groceries, personalized list of dietary restrictions and favorites, step-by-step cooking instructions, delivery services, grocery maps showing proximity and stock, as well as budget tracking, creating a seamless all-in-one food shopping experience.

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research

surveys

We designed a brief seven-question survey to gain deeper insight into our target audience's wants, needs, and expectations. The survey received 22 responses, providing valuable data to inform our design decisions.

Where do you like to buy groceries?

Super Market

High-end Markets (Trader Joes, Whole Foods, etc.) 

Farmer's Markets

Specialized Markets (deli, cheese shop, ethnic market)

Garden

All of the above

Key Findings

  • Small-Batch Cooking: The majority of users cook meals for 1–3 people.

  • Recipe Discovery: 55% of surveyed users find recipes online.

  • Dinner Budget: 54% of users spend less than $20 on an average dinner.

  • Grocery Outing: Older users enjoy the experience of going to the grocery store as part of their routine.

interviews

We then visited a local adult center where we conducted interviews with five users from our target audience- two men, and three women, asking a series of questions in order to gain insight into their eating habits, meal preferences, and the factors that influence their meal planning.

Example of Empathy Map

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By process of analyzing key takeaways from each interview, we then used affinity mapping to categorize common feedback. From there, we went into empathy mapping further allowing us to narrow down findings; identifying patterns and determining the most essential features for our app.

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Key Findings

Example of group interview.

  • User is not tech-savvy and distrusts technology with personal information.

  • Prefers to shop in-store to maintain control over budget, portions, and nutrition.

  • Relies on recipes for meal prep and planning.

  • Sees benefits in meal kits, but finds them too expensive.

  • Needs a simple, straightforward experience with minimal tech complexity.

  • Values clarity, trust, and transparency in digital interactions.

User flow

We next worked to determine our intended user experience from start to finish.

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User Journey Mapping

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Legend

User task flow starting at setup.

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User task flow starting at homepage.

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IA/Prototyping

When designing our Information Architecture, we prioritized a simple and user-friendly navigation menu.

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We chose a concise structure to ensure seamless usability, ultimately including the following key sections: Home, My Profile, Favorites, and Deals. 

wireframes

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​Here is an example of some of our basic wireframes to start our design process. On the left you will find one of our AI questionaire set-up pages and on the right you will find the users' completed profile page.

Test

For usability testing, we conducted moderated in-person sessions to directly observe user reactions and thought processes. Our key objectives were to ensure users could navigate from the home page through the recipe generation process, understand each page's intended task, and move seamlessly between pages. Success was measured by a user’s ability to complete these tasks smoothly.

Example of interview testing.

iterate

Here, you'll find some of our final iterations, showcasing the refined designs based on insights gathered from user testing.

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© 2023 by Grace Irwin. All rights reserved.

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